Back at Allegorithmic (now Adobe Substance) I got to work on a lot of different stuff. But for a while I worked with the Source and PR teams to produce renders showcasing the amazing work the Source Team was making. These renders were made for the release of an architecture textures pack. The first image was a banner used in the Adobe Max keynote.
These scene were modelled in 3dsmax and rendered with Corona. Props like cushions, lamp and plant comes from asset libraries.
I also did a lot of work in showcasing Substance integration in various software and this was made using Sbsar integration in 3sMax.